Winchester Games

Build the rings. Break the climbers. Guard the Heart.

The dead wood is climbing

At the top of the tower burns the Heart, the buried ember that keeps the valley's dead asleep. Twig sprites, grave gnomes, briar elves and worse are climbing toward it. You are the last Warden, and your only weapon is the wall itself.

Blocks fall in real time around a tower you turn beneath them. Fill a whole ring and it shatters, sending a blast up the tower that strikes every creature above it. Clear two rings at once or set off a chain and the blast hits harder. Stack too high and the tower cracks.

  • 50 hand-tuned levels across five worlds, and a skippable tutorial
  • Five bosses, each with a cinematic ending
  • The Vigil: an endless mode where the bosses return
  • A daily challenge, the same tower for every player
  • Wrath attacks, bottled for the levels that need them
  • The Hourglass: earn the right to undo one bad drop

Five worlds, five bosses

The LychgateThe Thorn King
The Bell TowerThe Mother of Crows
The OssuaryThe Sexton
The Drowned ChoirThe Drowned Bishop
The Heart's AscentThe Hollow Saint

Screenshots

The Thorn King on the tower as a ring blast rises The Mother of Crows circling the tower Heartfire, the strongest Wrath attack Grave fog rolling over the Ossuary Frost locking blocks in the Drowned Choir A Blood Moon over the tower

Release

Heartspire is coming to Steam for Windows and to Google Play. Store links will appear here as soon as the pages are live.

Made by Winchester Games. The art, music and films were created with generative AI tools and then selected, edited and assembled by the developer; the code was written with AI coding assistance.